Timelapse Project – 2nd Year 3D (2023/2024)
Objective: Create a timelapse showing the evolution of an object from its initial state to its final state, with a limit of 500 frames.
Tools Used: Maya, ZBrush, Substance Painter, Photoshop, RenderMan, Nuke, DaVinci Resolve.
Project Title: TAKOTSUBO
In this project titled TAKOTSUBO, I envisioned a precious heart-like jewel hidden deep within a cave. This heart, poisoned by pain, undergoes a slow corruption before eventually breaking.
I was responsible for the entire production pipeline, from modeling to texturing, as well as shading, lighting, and compositing, in order to bring this transformation to life.
Time-lapse of a heart breaking
Making Of
Modeling 3d with Maya and Zbrush
Timelapse en Occlusion